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    [DIV] The Division - Might be worth a dust-off

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    Smiff a2ND LT
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    Update 1.8 - Resistance is the second update planned for Year 2 of Tom Clancy’s The Division and is the biggest free update to date. Resistance includes a completely new area of the map, new PVP and PVE game modes, alongside tweaks and bug fixes.
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    here

    GEARSETS

    Weekly Vendor Resets

    PLUS
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    An Announcement from Massive Entertainment on The Division 2

    What an incredible few years it's been for the team here at Massive! When we first began work on Tom Clancy’s The Division, we knew we had something special and something we believed in so strongly that we wanted to make sure we got it right. We also knew we couldn’t achieve that goal without your help.

    Since the launch of The Division two years ago, we've remained focused on this philosophy. We continue to create more opportunities to interact directly with livestreams, ongoing surveys, and social media. We also introduced public test servers as a way of getting immediate feedback before integrating major features and changes into the game. We've never stopped wanting to make The Division better and our most recent 1.8 update is a testament to that, as seen from your overwhelming feedback and support.

    All of these new features and experiences have made our team better, too. We're nimbler and better prepared to take action based on feedback. And now, more than ever before, we have a clear vision of what's important and what continues to make The Division a special experience for so many people. Following our Year 2 anniversary celebration, we're going to keep supporting that experience with new title updates that will bring new Global Events, Xbox One X enhancements, and more.

    That said, we’ve always envisioned the story in the game we launched in 2016 as the beginning chapter in a larger saga, and today we’re excited to share more info about what’s next for The Division universe.

    We're thrilled to announce that we are working on Tom Clancy’s The Division 2, and that development will be led by Massive Entertainment in collaboration with Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Shanghai and Ubisoft Bucharest. The Division 2 will be powered by an updated version of the Snowdrop engine that enables us to realize our ambitions for the sequel, but more importantly, we're also taking everything we learned over the past two years and applying it towards the sequel to make sure we get it right.

    Part of that means recognizing your commitment to The Division. With that in mind, we're adding a new type of achievement called "Shields" to the game. Earning them will unlock special rewards in The Division 2 when it launches.

    On behalf of all the teams at Ubisoft, we thank you for the support you've given us over the past two years, and we hope that our continued work will earn that support for many years to come. We can't wait to show you what we have in store for The Division 2 at E3 2018 in June. See you then!

    - Julian Gerighty, Creative Director, Massive Entertainment
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    Posted Jun 4, 18 · OP · Last edited Jun 4, 18 by Smiff
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    ToRN aCAPTAIN
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    I'm looking forward to The Division 2... Apparently they got their shit together pretty well with Division 1. Sadly I read most the player base had called in quits toward the first few months and they didn't trust turning back. In saying that I've heard good things now. They have definitely learned from their mistakes and I believe Division 2 will definitely be worth our time.
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    // What we do Alive //  ToRN  \\ Echoes in Eternity \\

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    Posted Jun 4, 18
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    Autumnflame a2ND LT
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    The survival mode was what the game should have been, dangerous, desperate and brutal.

    if they added more elements like that the game would be far more successful
    rather than being a TPS loot shooter
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    Posted Jun 4, 18
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    Smiff a2ND LT
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    Gear Set Bonuses
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    Posted Jun 5, 18 · OP
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    Named World Bosses
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    Do you have some semblance of a set but are unsure of what builds are good or what to use?
    Here are some easy to obtain builds for starters.
    4 Nomads 2 of Anything else.
    • When you die you get back up and the "2 of anything else" can be whatever you want or have. Read the tooltip on the item and decide whether or not you like it.

    4 Strikers 2 Nomads (Any 4-2 will do).
    • You shoot things and when things die you get health.

    Ninjabike builds.
    • If you played D3; Ninjabike is essentially RRoG. It makes it so it counts as the 1st piece of any basic build. This means you can run 3 Strikers 2 Nomads with Ninjabike and you will have both the 4 and 3 sets. Do the same as the 2 builds above but now you have extra stuff.

    Here are the guns that are good for each class of weapon:
    • Assault rifle: Urban MDR (Exotic), Lightweight M4.
    • SMG: The House (Exotic), SMG-9, MP7.
    • LMG: Big Alejandro (Exotic), MK249, MG5.
    • Shotgun: Showstopper (Exotic), SASG-12, Super-90.
    • MMR: M700 Carbon.

    Here are some talents that are good on PvE weapons.
    • 1st 2 Slots (Requires stats) - Destructive, Brutal, Responsive, Prepared, Deadly, Predator, Determined, Unforgiving.
    • 3rd Slot - Ferocious/Exotic Talent.
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    Posted Jun 5, 18 · OP
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    Haconen SSGT
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    well im keen when The Division 2 rolls around.
    i really like the current state that the division is in now, (expect DarkZone, not my thing) .
    i would love to see the first one polished, but the new one sounds good ^_^
    Posted Jun 5, 18
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    Autumnflame a2ND LT
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    as long as we dont have to spend 16 months looting any endup with nothing better than we got,
    and that the class system actually works
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    Posted Jun 5, 18
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    Smiff a2ND LT
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    Outbreak (June)

    During the Outbreak event, all NPCs are contagious and can damage players over time if they get too close. The modifiers for this event are as follows:
    • Global Modifier: Outbreak – always active. Headshot kills increase headshot damage for a duration and hurt nearby targets.
    • Activity Modifier: Severe Outbreak – Outbreak behavior, plus enemies are ‘Contagious’ and will drain Agents’ health when close.
    • Group Modifier: Critical Outbreak – Severe Outbreak behavior, plus headshot-marked enemies are killed instantly by a headshot from another Agent.

    The playlist for the Outbreak event includes the following:
    • Hudson Refugee Camp
    • Amherst´s Apartment
    • Napalm Production Site
    • Subway Morgue
    • Dragon’s Nest

    As with all Global Events, a different set of Commendations is available, as well as the following Classified Gear Sets:
    • Classified DeadEye
    • Classified LoneStar
    • Classified Final Measure

    Assault (July)

    The Assault event is all about getting up close and personal to do more damage. The modifiers for this event are as follows:
    Global Modifier: Assault – always active. Enemies are Vulnerable and all Agent damage is increased at close range.
    Activity Modifier: Crucial Assault – Assault behavior plus all enemy damage is increased at longer range.
    Group Modifier: Major Assault – Crucial Assault behavior plus agent damage increases when near other agents, enemy damage increases when Agents are separated.

    The playlist for the Assault event includes the following:
    • Queens Tunnel Camp
    • Russian Consulate
    • General Assembly
    • Grand Central Station
    • Falcon’s Lost

    As with all Global Events, a different set of Commendations is available, as well as the following Classified Gear Sets:
    • Classified Sentry
    • Classified Strikers
    • Classified Reclaimer

    Strike (August)

    If you like for things to go boom, then you’ll enjoy the Strike Global Event. The modifiers for this event are as follows:
    • Global Modifier: Strike – Always active. Enemies explode after they are killed.
    • Activity Modifier: Pre-emptive Strike – Strike behavior, plus sustained incoming damage triggers a small explosion on Agent.
    • Group Modifier: Tactical Strike – Pre-emptive Strike behavior, plus enemies are marked using Strike explosions, when killed they damage remaining enemies. Ally to Ally explosion damage is increased.

    The playlist for the Strike event includes the following:
    • Lincoln Tunnel
    • Lexington
    • Time Square
    • Power Plant
    • Stolen Signal

    As with all Global Events, a different set of Commendations is available, as well as the following Classified Gear Sets:
    • Classified Path of the Nomad
    • Classified D3-FNC
    • Classified Predator’s Mark
    • Classified Banshee’s Shadow

    Ambush (September)

    The Ambush Global Event forces players to take it slow and methodical. The modifiers for this event are as follows:
    • Global Modifier: Ambush – Always active. Agents deal increased damage while stationary.
    • Activity Modifier: Covert Ambush – Ambush behavior, plus damage then health diminishes while moving.
    • Group Modifier: Strategic Ambush – Covert Ambush behavior, plus damage diminishes when close to allies.

    The playlist for the Strike event includes the following:
    • Queens Tunnel
    • Time Square
    • Broadway Emporium
    • Police Academy
    • Dragon’s Nest

    As with all Global Events, a different set of Commendations is available, as well as the following Classified Gear Sets:
    • Classified Alpha Bridge
    • Classified Fire Crest
    • Classified Hunter’s Faith
    • Classified Tactician’s Authority
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    Posted Jun 18, 18 · OP
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